Learning and Playing Week
GLOBAL EDUCATION THROUGH PLAY ~Pertini Innovation Games for a Better Tomorrow~
Republic of Serbia
On 18 July 2025, Serbian educational toy company Pertini Toys will present its STEP Innovation Education Program at the Serbia Pavilion of Expo 2025 Osaka — marking the program’s debut in Japan. Already active in over 20 countries, the STEP Program is designed to help children develop key life skills such as empathy, creativity, and scientific thinking through play-based learning. It features a unique blend of traditional board games and digital tools to create a meaningful and engaging educational experience.
Recorded video available
Discussion
- Games around the world
- Individually optimised learning
| Transmission of simultaneous interpretation | Not provided |
|---|---|
| Language of interpretation | English |
-
Track Programme
-
Time and
Date of
the event -
-
2025.07.18[Fri]
12:00 ~ 19:00
(Venue Open 11:45)
-
- Venue
- Pavilion
- Serbia Pavilion
Programme details
*Subtitles: Choose “Subtitles/CC” in the “Settings” (gear
icon) at the bottom right of the YouTube video.
*Subtitles may not show with multiple languages or overlapping
audio.
Serbia presents: The STEP Innovation Education Program – where
learning and playing connect in a unique way – premiering in
Japan!
For the first time in Japan, Pertini Toys company from Serbia
proudly presents the PERTINI STEP Innovation Program - an
educational journey through play that empowers children for
the world of tomorrow.
Blending learning and play into a single, powerful experience,
STEP introduces a new approach to education through creative
exploration, curiosity, and hands-on discovery - all driven by
innovative educational board games.
The STEP Program showcases a unique collection of board games
that turn complex topics into fun, meaningful learning
experiences for children. Created in Serbia and
internationally recognized – including prestigious honors in
New York – STEP is now making its exciting Japanese debut at
JAPAN EXPO 2025.
Don't miss the premiere of engaging titles such as Tesla
– Science Race, an award-winning board game in the U.S., along
with Eco Hero, Travel Your Way, and many more.
Beyond the games, the Pertini STEP platform connects children
all around the world in a unique way – enabling talent
discovery and providing equal opportunities for education and
growth.
Come and discover how educational board games can spark
innovation, build empathy, and inspire the next generation of
thinkers, doers, and global citizens.
Learn how the STEP platform can support children in unlocking
their talents, help schools enrich their teaching methods, and
provide educators with powerful tools for inclusive, creative
learning.
Join us to explore a global educational approach designed to
empower, connect, and inspire – through the power of play.
Reports
【Reflection】
Pertini is a recognized leader in the field of educational
toys and games in Serbia and the wider region. With great
enthusiasm, we organized the presentation of our programs and
products at the Serbian Pavilion – EXPO Osaka 2025, showcasing
our globally relevant initiative – Global Education Through
Play.
We are extremely pleased with the reception in the Japanese
market and the strong interest expressed by visitors. Our
participation was structured around three target groups –
institutions, B2B partners, and the general public – with
three dedicated events. Each segment yielded outstanding
results in terms of knowledge exchange, product evaluation,
and identifying localization potential for future presence in
the Japanese market.
Children around the world share similar developmental needs,
and our games address universal life-skill themes –
comprehensive, yet uniquely reimagined through the fusion of
new technologies and traditional values. Our focus remains on
nurturing knowledge, strategic thinking, talent, social
responsibility, and the development of personal potential.
The most captivating themes were presented through our board
games:
Travel Your Way – a game that promotes cultural diplomacy
among children by introducing them to world cultures through
the concept of travel.
Recycle It – an engaging game focused on waste sorting, the
recycling cycle, and our individual and collective role in
environmental preservation.
Smart City – a game that introduces children to the concept of
future cities, collaborative problem-solving, sustainable
resource management, and urban planning.
Visitor interest was exceptional.
A special highlight was our game Tesla – Science Race, a
globally recognized and multi-award-winning product that drew
particular attention.
The Serbian Pavilion, themed Play for Humanity, attracted
impressive crowds, with lines forming daily regardless of
weather conditions. So, our products were seamlessly
integrated into this powerful theme – especially our tribute
to Nikola Tesla, a national icon of Serbia, who was featured
both in the pavilion and through our board game.
【Post EXPO Initiatives】
Our participation at EXPO was a very important moment in
achieving our strategic goals – presenting the accredited
Global Education Through Play program and expanding the
international presence of our educational board games, which
connect children across the world through universal values of
learning, culture, and sustainability.
To further develop the collaborations initiated during EXPO,
we are planning the following steps:
• Building a distribution network and localizing content -
focus is on identifying reliable distributors with whom we can
localize and adapt our games for the Japanese market –
thematically, visually, linguistically, and pedagogically.
• Promoting games as educational tools, not just products to
highlight our games as interactive tools for developing
children’s potential, not just as toys. Games such as Travel
Your Way and Tesla – Science Race address essential topics
like culture, science, ecology, and identity – offering rich
educational value in a format that is engaging and familiar to
children.
• Collaborating with educational institutions and classroom
integration We have already established initial contacts with
preschool and school institutions in Japan and other Asian
countries. Our goal is to introduce the games as teaching
tools, especially in the context of Children’s Cultural
Diplomacy – a concept where children around the world connect
through our platform to exchange experiences about traditions,
customs, and everyday life.
• Developing an interactive platform for schools across Asia -
As mentioned during EXPO, we are currently working on
transforming the STEP program into a digital platform tailored
for schools in Asia. Our goal is to bridge the physical and
digital worlds and offer experiential learning that prepares
children for the future and life in a global society.
• Joint promotion of values through play We are eager to work
with local partners to promote our games not only as
commercial products but as value-driven tools that encourage
empathy, collaboration, healthy living, and cultural
understanding. Vitamin Smart Sport is a great example – a game
that supports both physical and mental well-being, teamwork,
and lifelong healthy habits, making it ideal for schools,
sports clubs, and camps across the region.
In conclusion, our vision is to make games a bridge between
cultures, and EXPO was a powerful first step in that
direction. Through strategic partnerships, thoughtful
localization, and purposeful educational programs, we believe
that play can become a transformative tool for shaping the
next generation of global citizens.
Cast
Moderator
©Pertini Toys, Serbia
Tamara Dogo
CEO Pertini Toys, Serbia
View Profile
Close
close
Speakers
©Pertini Toys, Serbia
Dr. Aleksandar Ignjatovic
Pertini Toys, Serbia
Innovation in Education Expert
View Profile
Close
close
©Pertini Toys, Serbia
Jovana Ignjatovic
Pertini Toys, Serbia
STEP Educator
View Profile
Close
close
©Pertini Toys, Serbia
Branko Dogo
Pertini Toys, Serbia
Technical Director
View Profile
Close
close
Co-organiser
Pertini Toys
Learning and Playing Week
GLOBAL EDUCATION THROUGH PLAY ~Pertini Innovation Games for a Better Tomorrow~
On 18 July 2025, Serbian educational toy company Pertini Toys will present its STEP Innovation Education Program at the Serbia Pavilion of Expo 2025 Osaka — marking the program’s debut in Japan. Already active in over 20 countries, the STEP Program is designed to help children develop key life skills such as empathy, creativity, and scientific thinking through play-based learning. It features a unique blend of traditional board games and digital tools to create a meaningful and engaging educational experience.
-
2025.07.18[Fri]
12:00~19:00
(Venue Open 11:45)
- Pavilion
OTHER PROGRAM
Learning and Playing Week
